Etoys can do what a Logo system can do.
A good introduction to geometry and etoys scripts while still allow the learner to interact and explore.
Simple, clear, and engaging . . . I'd love to see a long stepwise treatment with the same expository style as Avigail's projects.
Nice, well-documented illustration of how do some logo-like things with Etoys.
The main difference is that Etoys scripts accept only one parameter.Working on recursion is not easy with Etoys. On the other hand Logo is not obect (except some object logo).
For MSWLOGO and Microworld, I added a layer written with logo to add object programming with logo.
See the project maze constructor for a work around
to recursion with Etoys.
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